(Many investors have to pull investments due to life needs when they really want to vote with their wallets.)Īs long as CDPR doesn't gut their heavy hitting development teams just because they have lower margins than some side team, the I think they'll maintain their current philosophy. It amortizes the performance of peoples investments and helps yield more consistent dividents. Hey, at least it's not glorified gambling.ĬDPR is just investing efficiently in guarenteed returns which helps to attract long-term investment. I didn't play the last proper DLC so this is as good an excuse as any to revisit ES2, and it'll keep me busy until Megacorp drops. Harmonic Memories and Celestial Worlds are a coffee-priced music and story pack, respectively. Amplitude have released two new DLCs for Endless Space 2. So CDPR is starting to show the first signs of the insulation that is common in excessively successful devs? Incipient Bioware syndrome?Īnyway. I also had zero interest in the new "Witcher". In most case when playing a 3D game beyond PS2 era, it's harder to reverse engineer/emulate the game. I know that PC enthisiasts hate to hear this but sometimes it's just better to spend money on the real hardware and not rely on software emulation. It's quite different.Īlso no, it's far from being nearly perfect lol there are too many issues that make it seem like it's in beta, the frame drops make it unplayable as they maje me nautious. I will believe it when I see it.Īnd not being salty or bitching about the Switch emulator as I wasn't particularly looking forward to it or expecting much, just pointing out the flaws of it. So being salty and bitching that switch emulator is not working properly approximately 2 years after the release of the console, is one of the most ridiculous things in tech world, I have ever heard.So you personally beat and tested all of them? Or did the emu dev just post some fake youtube videos/create a small webpage statung false accomplishments like all the others? On top of that, I'd like to see PS3 games which require six axis anal configuration (gyro configiration) isn't something you can simply emulate on pc. Nearly perfect emulation can be achieved approximately 10 years after starting the work on emulator. 3) White Knight Chronicles International Edition - PS3 - 525+ hoursĤ) Hyperdimension Neptunia - PS3 - 80+ hoursĥ) Final Fantasy XIII-2 - PS3 - 200+ hoursħ) Hyperdimension Neptunia mk2 - PS3 - 152+ hoursĨ.) Grand Turismo 6 - PS3 - 81+ hours (including Senna Master DLC)ġ1) Star Ocean: The Last Hope International - PS3 - 750+ hoursġ2) Lightning Returns: Final Fantasy XIII - PS3 - 127+ hoursġ7) Project CARS Game of the Year Edition - PS4 - 120+ hoursġ9) Hyperdimension Neptunia Victory - PS3 - 238+ hoursĢ0) Final Fantasy Type-0 - PS4 - 58+ hoursĪs of today, 1079 games are playable from start to finish with RPCS3.
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